
and Theft Auto V is an
open world action-
adventure video game
developed by Rockstar
North and published by
Rockstar Games. It was
released on 17 September
2013 for the PlayStation 3
and Xbox 360 consoles. It is
the fifteenth title in the
Grand Theft Auto series, and
the first main entry since
Grand Theft Auto IV was
released in 2008. As one of
the last titles to release
exclusively during the
seventh generation of video
game consoles, Grand Theft
Auto V was highly
anticipated preceding its
release.[8]
Grand Theft Auto V is played
in third-person and
combines driving and action
gameplay in an open world
environment, allowing the
player to interact with the
game world at their leisure.
The game is set within the
fictional state of San
Andreas, which is based on
Southern California,
affording the player free
roam over the world's
countryside and the fictional
city of Los Santos, which is
based on Los Angeles. The
single-player story is told
through three player-
controlled protagonists
whom the player switches
between—Michael, Trevor
and Franklin—and the story
follows their efforts to plan
and execute six large heists
to accrue wealth for
themselves. An online
multiplayer mode is
included, allowing up to
sixteen players to engage in
both co-operative and
competitive gameplay in a
recreation of the single-
player setting.
The developers envisioned
Grand Theft Auto V as a
spiritual successor to many
of their previous projects,
such as Red Dead
Redemption and Max Payne
3. Development began
shortly following the release
of Grand Theft Auto IV, with
a focus on innovating the
core mechanic of the series
by giving the player control
of three protagonists. Upon
release, the game was
acclaimed by many
reviewers who praised its
story, presentation and
open-ended gameplay. A
commercial success, Grand
Theft Auto V broke industry
sales records by earning US
$800 million in the first 24
hours of its release, which
are around 13 million
copies.
Gameplay
Grand Theft Auto V is an
action-adventure video
game played from a third-
person perspective in an
open world environment.
The player uses melee
attacks, firearms, weapons
and explosives to fight
enemies, and can run, jump,
swim, or use vehicles to
navigate the game's world.
In combat, auto aim and a
cover system can be used
as assistance against
enemies.[9] A perpetual
objective for the player is to
complete missions to
progress through the story,
but much like other open
world games, these missions
can be completed at the
player's leisure. If the player
commits illegal acts while
playing, the game's law
enforcement agencies may
respond, which is
represented by a "Wanted"
meter in the head-up display
(HUD). Should the player
continue to commit crimes,
the meter accumulates stars
and the efforts by law
enforcement to incapacitate
the player become more
aggressive. The meter
recedes should the player
escape the search area in
which they are wanted,
which is displayed on the
mini-map.[10]
The single-player mode of
Grand Theft Auto V is played
through three player-
controlled protagonists—
Michael, Trevor and Franklin
—criminals whose stories
interconnect as they
complete missions. While
interacting with the game
world, the player may switch
between them at will, by
means of a directional
compass on the HUD;
Franklin corresponds to the
north point, Michael to the
west, Trevor to the east and
the player's multiplayer
avatar to the south. During
missions, the game may
switch the player's character
automatically as necessary
in order to complete certain
objectives. A character's
avatar will flash red if they
are in danger and need
assistance either manually
or through covering fire
from another, and flash
white if that character has a
strategical advantage or
position which may aid the
player's success in the
mission.[11] Though the
player can complete
missions as any of the three
protagonists, some of the
game's more difficult
missions may require aid
from AI-controlled
accomplices who have
unique skill sets such as
computer hacking or driving,
and they will take a cut from
the mission's cash reward
upon completion.[12] If an
accomplice survives a
successful mission, they may
be re-used in later missions
albeit with improvements to
their unique skills.[13]
Employing different
strategies toward the
completion of a mission is
also encouraged by the
game; for example, in a
holdup mission the player
may subdue civilians with an
agent if stealth is favoured,
or storm the venue with
guns drawn.[14]
Each character has a set of
eight skills, which are
numerical representations of
their ability in certain areas,
such as shooting and
driving. While the player
improves the skills of each
character as they play, there
is a skill assigned to each
character that they have
expertise in by default, such
as Trevor's skill as a pilot.
[15] In addition, the eighth
"special" skill determines
the effectiveness in
performing an ability that is
unique to each respective
character. Michael will enter
bullet time in combat,
Franklin will slow down time
while driving, and Trevor will
deal twice as much damage
to enemies while taking half
as much in combat.[16]
There is a meter on each
character's HUD which
depletes when an ability is
being used and gradually
regenerates over time when
the ability is not being used.
[17]
In Grand Theft Auto V,
UNDER MAINTENANCE